//---------------------------------------------------------------------------

#ifndef TControlStateH
#define TControlStateH
#include <vector.h>
//---------------------------------------------------------------------------
class TControlStateItem
{
public:
	int CutNumber;
	float Time;
	bool State;
	int CtrRetarderQuantity;
};

vector<float> UnitTimeQuantity;

class TControlState : public vector<TControlStateItem>
{
public:
	float EndTime;
	void __fastcall AddItem(const int CutNumber, const float Time, const bool CtrState,
									const int CtrRetarderQuantity);
	vector<float> __fastcall GetUnitTimeQuantity(const float UnitTime);

};

#endif
